They trickled forward slowly, spreading out. A whole load of pirate M5s, a few M4s, an M3 and an M8 (bomber.) I nearly shit myself as the enemies came in through the jumpgate. I just did one at the plankton plant in Kingdom's End (a very hard one for 200k listed reward) with my Buster Vanguard and AI wingman in a buster raider (less shields, but the speed is nice for chasing down anything that I can't catch.) That's two M4s. ![]() You'll need to keep them resupplied, but it's nice to see in combat. Also give him a nice load of missiles and put their missile fire probability up to like 10-20%. That's firing 4 PACs to drop the shields, then 2 PACs and 2 IFEs to attack the hull so they don't die to fast and they have a chance to eject.īest things to do are grab a second combat ship to match your own (preferably a vanguard or sentinel so your AI buddy has a good amount of shields) and make sure his weapons are a balanced mix- otherwise he'll probably run out of energy and be useless. With my two M4s I ended up snagging about 5-8 ships, mostly Fujin variants and a few Raijin variants. (did an escort freighter mission and they were doing the hokey-pokey by the exit gate, while more Yaki kept coming. Teladi and Boron eject a lot more, as do pirates. As already stated, you won't see many split or paranid ejecting unless you REALLY pile on the hurt. It only takes a little bit of combat and this jumps RIGHT up.Ĥ) Pilot race. PRGs, IFEs etc.)Ģ) Enemy ship class (you'll see more M3/4 pilots ejecting than M1 ones, for example)ģ) Your military reputation. ![]() Fast ROF, low damage weapons are nice for this so you don't blow something up as they eject.
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